Thursday, May 17, 2018
One Thing: "Island X"
The island's inhabitants also share this peculiar, shifting quality, with familiar beasts having remarkably unfamiliar features. These effects intensify as the players near the mountain, with four possible causes listed (determine randomly or pick your favorite) once the characters reach the summit of the mountain.
Lots of potential for using bits from other One Page dungeons here as the island shifts. Is something trying to dissuade the characters from venturing closer to the mountain, or are they just neck deep strange magic that indiscriminately affects everything on the island?
Nice work Pyry!